Geo Calculator Help & Reference

Geo Calculator plots and measures geocaching coordinates on a map — converting between formats, projecting by bearing and distance, and finding intersections, midpoints, overlaps and triangle centers between points. This page explains every input and option in depth.

Quick start

  1. Type a coordinate into the Coordinate box (any supported format — it is auto-detected).
  2. Optionally add a Bearing and/or Distance to project a new point from it.
  3. Tick the map options you want (distances, intersections, centers…) and press Calculate & Update Map.
  4. Add more points from the Select Coordinates dropdown to compare and combine them.

Everything is computed in your browser — nothing is uploaded.

On this page

Coordinate input formats

The Coordinate box accepts several formats. They are auto-detected in this order: RD → degrees-minutes-seconds → degrees-decimal-minutes → UTM → decimal. Direction can be given by an N/S/E/W letter or by a sign.

FormatExampleNotes
GPS (deg + decimal minutes)N38 25.3346 W78 44.5698 The common geocaching format. ° and ' marks optional; , ; & or spaces separate lat/lon.
Degrees-minutes-secondsN38 25 20.1 W78 44 34.2 Three numbers per axis.
Decimal degrees38.4222433, -78.7428300 Comma- or space-separated. Negative = South / West.
UTM17N 747445 4257945 Zone + hemisphere, easting, northing.
RD (Dutch Rijksdriehoek)RD 155000 463000 Prefix with RD.

Two parsing conveniences: any text before a final = in the line is ignored (so you can prefix a label), and a trailing ,#… is stripped.

Display / output format

The selector next to Coordinate: (GPS, Decimal, Minutes, UTM, RD) controls how coordinates are shown — it reformats the read-only "adjusted" preview beside the box and every coordinate printed in the output panel. Input format and display format are independent, so this is also a quick way to convert a coordinate: paste it in, pick a different display system, and read the result.

Points & saving your work

The tool holds up to 98 points, chosen from the Select Coordinates dropdown. Each point stores its own Coordinate, Alias (a label), Bearing and Distance. Switching points saves the current one and loads the next.

Bearing & distance

Bearing is a compass direction in degrees (0–360, clockwise from North). Enter it as a decimal (137.5) or as degrees-minutes-seconds (137 30 0).

Distance is a number with an optional unit. The Units dropdown sets the default unit and the unit used in the output, but you can also type a unit word right after the number to override it. Recognised units:

Scale multiplies every distance by a factor — handy when a puzzle gives distances in an unknown unit or at a fixed ratio.

Projections

Give a point both a bearing and a distance and the tool projects a new point that far away in that direction, drawing it (and printing its coordinate) when you calculate. Give a point a bearing only (no distance) and it draws an open ray in that direction — useful for finding where two directions cross (see Intersections).

Reference syntax (linking points)

Instead of fixed values, a point's fields can reference another point by its number, so a chain of stages updates automatically. Start the field with =:

FieldSyntaxMeaning
Coordinate=3Use point 3's coordinate.
Coordinate==3Use point 3's projected point (its bearing/distance endpoint).
Bearing=3Same bearing as point 3.
Bearing=>3Point 3's bearing + 90°.
Bearing=<3Point 3's bearing + 270° (i.e. − 90°).
Bearing=-3Point 3's bearing + 180° (reverse).
Distance=3Same distance as point 3.

Calculation models

The model dropdown (next to Show Bearings) sets the geometry used for all distances, bearings, projections and intersections:

Map options

Each checkbox adds a calculation to the output (and markers/lines on the map):

OptionWhat it shows
Show GridlinesA latitude/longitude grid overlay (hidden automatically when zoomed far out).
Show BearingsThe bearing from each point to every other point.
Show DistancesThe distance between each pair of points, in the selected unit.
Show IntersectionsWhere two points' bearing lines cross.
Show Circle IntersectionsWhere distance circles cross — circle×circle (two distances) and bearing×circle.
Show OverlapsThe overlap area of two points' distance circles.
Show MidpointsThe midpoint of each pair of points.
Show AnglesThe three interior angles of the triangle formed by the first 3 points.
Show CentersFor the first 3 points: Circumcenter, Incenter, Centroid and Orthocenter; and for 2 points + a bearing, the cross-fix circle center.

Angles and Centers use only the first three points.

Buttons

Tips & deep links

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